Tuesday, May 19, 2009
La apuesta de Zambrano, que relata partes del libro del Apocalipsis de la Biblia mezclados con una dosis de ficción, circula desde el 3 de mayo pasado, día en que el Cómic Club de Guayaquil inició actividades por el Supermes del Cómic.
“La segunda venida se muestra como una alternativa de lectura para aquellos niños y jóvenes que no gustan de leer la Biblia”, dice Zambrano. Y antes de La segunda venida, el Cómic Club presentó en el 2003 Leyendas, de Mauricio Gil, que retrata las historias tradicionales de cada pueblo del Ecuador.
Estas historietas, además de otros trabajos temporales, como El equipo lectura, que apareció en la Expolibro del 2008, salieron de la mano del Cómic Club, que se creó hace cinco años. Esta es la primera organización oficial de cómic con la que cuenta la ciudad, que desde que comenzó a funcionar ha realizado una serie de actividades, que incluyen exhibiciones, conferencias, foros, concursos, proyecciones de filmes y otros, y tienen el aval del Municipio de Guayaquil. Las historietas cuentan con un espacio en la Biblioteca Municipal, llamado Comicteca.
Alfredo García, vicepresidente del Cómic Club, manifiesta que se está dinamizando la actividad del cómic en el país. Explica que siempre han existido dibujantes talentosos que han creado personajes que incluso han marcado épocas, pero lamentablemente no les dan continuidad a sus trabajos. “Hay revistas de José Daniel Santibáñez, reconocido dibujante, como Ecuador Ninja, Ficciónica (1992-1993), que en su momento tuvieron acogida, pero dejaron de dibujarse”, anota.
Similar situación ocurrió con otras revistas como Secreciones de Mojigato, impulsada en 1989 por Marcelo Ferder, Xavier Bonilla (Bonil), Juan Lorenzo Barragán (Azuca) y Hugo Idrovo (Elugo).
En la historieta, que nació como una sátira a una publicación colonialista de pequeño formato, se utilizaba el lenguaje popular “para expresar sin mojigaterías lo más representativo del pensamiento urbano”, explica Hugo Idrovo, uno de los autores. En su primer número la revista tuvo mil ejemplares. Luego dejó de circular.
La mayoría de caricaturistas coinciden en que se debe al poco apoyo que recibe el cómic en el país, pues manifiestan que está considerado como un arte menor. “Esa es parte de la lucha que emprende la comunidad de diseñadores”, indica Alfredo García. “Es posible que a través del cómic se difunda la cultura”, afirma.
José Daniel Santibáñez señala que una alternativa para desarrollar la industria del cómic en el país es que los periódicos y revistas den mayor apertura a las historietas locales en sus publicaciones, en lugar de las extranjeras. Después de Secreciones de Mojigato vinieron en 1991 las revistas Pekes; T.I.M.O., de Eduardo Villacís, Édgar Castellanos y Wilo. En 1998 llegó XOXRocko, de Érick Álava en 1999; y luego las publicaciones del Cómic Club.
El 7 de noviembre de 1885 aparecen las primeras viñetas de carácter satírico en el diario El Perico, cuyo autor es el médico Francisco Martínez Aguirre. Las caricaturas tienen un contenido político en contra del gobierno de José María Plácido Caamaño. En la actualidad el Cómic Club ofrece clases del género.
Sunday, May 17, 2009
With the first story we met as soon as we start this journey, La Venganza es Mía (Vengeance is Mine), we face a true mixture of horror and fantasy. I believe J.D. Santibañez has a fondness for magical creatures such as werewolves, because they cross our way several times in many forms throughout the stories. Also, I think is a good start to the beginning of this compilation, because it gives us a clear message on what are the author's preferences for a noir comic adventure.
Followed closely by a story named La Muerte se viste de Negro (Death wears Black), which is the first written crime fiction J.D. Santibáñez presents in Comic book, as it's more extended that some of the other stories he presents afterwards. It's fascinating to read a crime fiction taking place in the author's homeland, Guayaquil, because you can recognize many elements taken from this city, that make these stories very original.
In Dolores Eternos, (Eternal Pains), we come across a fantasy, and psychological short story, that concentrates in the so known "regressions," and past lives. This is a story about vengeance, like many others in Comic Book, although they never stop being surprising in the end.
Crazy Cowboy is a comic story illustrated in a sequential adventure told without words, except for one in the very end of it. Crazy Cowboy appears a few times in this book. Presumably, he's a brave, typical western cowboy trapped between worlds and different eras, and because of that, he finds himself facing different enemies in every story he's in.
The sixth story is called Visita Nocturna (Nocturne Visit), and it's clearly a science fiction that refers to visitors from other planets coming to take over the world. Or at least, that's what you will think as soon as you start reading. Again, the author plays with the element of surprise, and turns this science fiction into an international crime story with a doubtful open ending that will make you think.
Lluvia Negra (Black Rain), is a short detective crime fiction illustrated as a noir genre comic. Here, J.D. Santibañez's style is clearly shown; because of the environment's great darkness and the psychology used in the dialogs.
G3 is a futuristic science fiction story with romantic overtones. It's about love and confrontations between humans and androids. I believe this story shows the influence J.D. Santibañez received from science fiction authors such as Issac Asimov and Robert Bloch. It shows how the author can develop himself in many fields, let it be futuristic science fiction, or crime thrillers.
J.D. Santibáñez has a very creative and original style to produce his adventures. This is the case of Yo, Asesino (I, Murderer), because the story itself takes us along and throughout the main character's mind, in a swift, non-stop chain of thoughts, that results in an exciting experience for the reader.
Aventura Urbana (Urban Adventure), takes place on Guayaquil's streets, demonstrating us a typical, every-day urban situation, with a comical turn-up. Aventura Urbana is about a lady who's being harassed by many men as she passes by, to a point where it bothers her as much as to change into someone she didn't seem to be before, and that's something you'll like about J.D.'s female characters: They're beautiful, but always strong.
In La Palabra, (The Word), things get much more serious, because it talks about a topic not so common among fiction writers, the VIH virus. I believe this grave story reflects much more than social concern and discrimination. Spiritual believes and their interpretation may be considered main themes as well.
Pandora takes us back to the old Greek myth, this time, set in the modern days. Two girls receive Pandora's Box and are told not to open it. But curiosity can always be stronger than one's will to do the right thing, and this is a lesson J.D. Santibáñez tries to teach to all young readers, and how wrongness can always be concealed within one's hearth.
For those who thought Yo, Asesino's murderer died; will be tricked with this sequel named almost as its first part: Yo Asesino (I Murder). Again, the writer narrates this story as if we were inside the criminal's mind, and takes us among all his actions in such an accurate way that will make us wonder whether it's a true testimony taken from a professional murderer.
Now, we have reached to the heart itself of this adventures compilation. Comic Book is the center of J.D. Santibañez graphic novel and main theme. This comic is without any doubt one of the most worked and detailed illustrated journeys we will come across during our visit inside the writer's world. Without giving any more spoilers, I might agree with most readers I've met in saying this comic adventure is great. You'll be surprised more than once with fantastic characters, and exchanging dimensions, so common in the author's works, and again, its ending will be to you totally unexpected.
Alguien Tiene que Quedar (Someone has to remain) allows us to discover a suspenful and tragic tone, through it pages, where we'll be shown a devastated future, where humans are about to be vanished from arth. The moral lesson, as most as the writer's stories show, has a very strong environmental message, as well as a spiritual approach to preserve Earth.
El Quinto Hombre (The Fifth Man), would be J.D. Santibáñez´s tribute to J.F. Kennedy's death mystery. Many of his resources are pictures taken in that tragic day, as well as the suspicious Fifth Man who presumably committed the crime. The writer goes once more inside the murderer's mind, allowing us to see a perfect deliberation for committing this horrible assassination.
Rompehuesos (Bonebreaker) has a dark futuristic atmosphere, and as a dreadful manner, such as its own title. It's a place where the machine and any technological devices are considered sacred. Again, the cult to technological equipments is criticized. If we allow it to happen to our future, terrible things might happen to those who try to escape from it. But there is always hope in J.D. Santibáñez´s stories. One of his most mysterious and remarkable characters appears to fight against those who are creating chaos, and to defend human's innocence.
Círculo (Circle) expresses insanity taken to a pathological level where the sickness is transmitted in contaminated areas. Twelve doctors within a secret genetic investigation lab are found death, presumably assassinated. Soon, a group of detective agents discover a tape that proves how they killed each other involuntarily. As they try to find a reason for such behavior, insanity attacks yet again, creating a new setting for chaos and death.
Caperu-sama displays the writer's satirical tone, where the illustrations are produced photographically and manually as well. Its mixture gives a very original result, which combines very well with the comical environment. Caperu-sama ironically refers to Little Red Riding Hood, but being one of J.D. Santibáñez´s character, this girl's a cool fighter.
Sofía y el Mago (Sofía and The Wizard) is narrated by two contrasting characters, one that reasons in a very dark, cold way; and its opposite, who dwells in the depths of insanity. This is the story of an innocent girl, who's being followed by a mad person. Coincidentally, The Wizard, maybe J.D. Santibáñez´s most elaborated character, appears to accomplish one of his works. The outcome is as always surprising and converges into a reflective end.
Nohemín y Jazaelía is an illustrated short story, where two girls confront into an explosive imaginary conflict. Graphic design is seen from a much refreshing, "super-powerly" point of view, and foil behavior is shown in an impressively comical way, specially when you'll see the author refer to himself in a sort of cameo appearance.
Bienvenidos Sean (Welcome Thee), has a surprising central message within a disorder of futuristic visitors and Psílox enemies in Herodes times. You might believe its tribute to the most important birthday in all times is clearly shown, as well as a fantastic version for one circumstance mentioned in the New Testament.